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jsp mysql jsp mysql for streaming data, such as a long sound file that won't all fit in memory at once, or a sound whose data can't be known in advance of playback. As an example of the latter case, suppose you're monitoring sound input—that is, playing sound back as it's being captured. If you don't have a mixer that can send input audio right back out an output port, your application program will have to take the captured data and send it to an audio-output mixer. In this case, a is more appropriate than a . Another example of sound that can't be known in advance occurs when you synthesize or manipulate the sound data interactively in response to the user's input.

jsp mysql For example, imagine a game that gives aural feedback by "morphing" from one sound to another as the user moves the mouse. The dynamic nature of the sound transformation requires the application program to update the sound data continuously during playback, instead of supplying it all before playback starts. as described earlier under object with as an argument to the or Obtaining a line just means you've gotten a way to refer to it; methods: void open(AudioInputStream stream) void open(AudioFormat format, byte[] data, int offset, int bufferSize) Despite the buffer. After opening the clip, you can specify at what point in the data it should start playback, using method. When you're ready to start playback, simply invoke the again.

jsp mysql The clip remembers the media position where it stopped playback, so there's no need for explicit pause and resume methods. If you don't want it to resume where it left off, you can "rewind" the clip to the beginning (or to any other position, for that matter) using the frame- or microsecond-positioning methods mentioned above. A is one that is currently playing sound. is similar to obtaining a . Opening the : void open(AudioFormat format) Notice that when you open a .

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jsp mysql