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inexpensive web hosting shopping cart inexpensive web hosting shopping cart To its superclass, the class adds knowledge of the bytes' audio data format (represented by an object). By reading a sound file as an , you get immediate access to the samples, without having to worry about the sound file's structure (its header, chunks, etc.). A single method invocation gives you all the information you need about the data format and the file type. Many application programming interfaces (APIs) for sound make use of the notion of an audio .

inexpensive web hosting shopping cart A device is often a software interface to a physical input/output device. For example, a sound-input device might represent the input capabilities of a sound card, including a microphone input, a line-level analog input, and perhaps a digital audio input. In the Java Sound API, devices are represented by objects. The purpose of a mixer is to handle one or more streams of audio input and one or more streams of audio output. In the typical case, it actually mixes together multiple incoming streams into one outgoing stream.

inexpensive web hosting shopping cart A object can represent the sound-mixing capabilities of a physical device such as a sound card, which might need to mix the sound coming in to the computer from various inputs, or the sound coming from application programs and going to outputs. Alternatively, a object can represent sound-mixing capabilities that are implemented entirely in software, without any inherent interface to physical devices. In the Java Sound API, a component such as the microphone input on a sound card is not itself considered a device — that is, a mixer — but rather a into or out of the mixer. A port typically provides a single stream of audio into or out of the mixer (although the stream can be multichannel, such as stereo). The mixer might have several such ports.

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